April 2, 2010 1 Comment
Red Steel was one of the earliest releases for the Wii console, and it was met with heavy criticism for not living up to the hype Ubisoft mustered up. Personally, I quite liked the game and felt that the shooting mechanics were very well done, although I’ll admit swordplay was not. I think many people were so annoyed about the game not executing the sword fighting properly that they refused to consider any part of the game as being good.
A few years later and we now have Red Steel 2. With Wii MotionPlus affording the Wii with the 1:1 motion control that Nintendo promised us in the first place, the sequel looked to be capable of fulfilling gamers’ wish for a proper sword game.
Do I think it worked?